CHARACTER MOVEMENT RATE TABLE (Feet/Turn)
Type of Movement Weakling (0-120) Average (121-220) Strong (221-300) Super (301 +)
Crawling* 5 ft. 10 ft. 15 ft. 20 ft.
Walking 20 ft. 25 ft. 30 ft. 35 ft.
Running* 60 ft. 75 ft. 90 ft. 105 ft.
Wading and dodging* 35 ft. 40 ft. 45 ft. 50 ft.
Waist to neck deep 5 ft. 10 ft. 15 ft. 20 ft.
Swimming** 10 ft. 15 ft. 20 ft. 25 ft.

* When moving uphill or over very rough terrain, reduce the distance covered by 3/4 the amount shown.

** Swimming with fins, add 5 ft./turn to the distance covered.

ALOWABLE COMBAT TABLE
TYPES OF COMBAT PHYSICAL EDUCATION
KNOWLEDGE LEVEL
MILITARY SCIENCE
KNOWLEDGE LEVEL
Non-trained 0 0
Wrestling 35 25
Boxing or Swordplay 65 50
Judo 90 75
Martial Arts 125 100
Striking 125 100
HTH ACTIONS POSSIBLE
COMBAT TYPE DEFENSES ATTACKS TOTAL ACTIONS
Untrained Up to 1 up to 2 2 Actions
Knife Fighting Up to 2 up to 3 3 Actions
Boxing Up to 2 up to 3 3 Actions
Sword play Up to 2 up to 2 3 Actions
Judo Up to 2 up to 2 3 Actions
Martial Arts Up to 2 up to 3 3 Actions
INJURY MODIFIERS

These modifiers alter the injury points sustained when the defensive character is hit; most are dependent on the offensive fighter's traits.

OFFENSIVE FIGHTER'S HTH WEAPON VALUE
(Does not apply during Wrestling, Judo, or Martial Arts Striking combat)
Value Modifier
Less than 25 +0
25-50 +1
51-100 +2
101-150 +3
151-200 +4
201-300 +5
More than 300 +6
AHTH Hit Modifiers
Type of Allowable Combat Modifier to Base Chance to Hit
Untrained +25%
Knife Fighting +30%
Boxing +35%
Swordplay +40%
Judo +45%
Martial Arts +50%

 

Table 68: AHTH Combat Base Damage
Percentile Dice Roll Base Injury Points
01-20 0
21-40 1
41-60 2
61-80 3
81-90 4
91-00 5

 

Table 69: AHTH Combat Injury Modifiers
Type of Allowable Combat Injury Point Modifier
Untrained +0
Knife Fighting +1
Boxing +2
Swordplay +3
Judo +4
Martial Arts +5

 

UNTRAINED COMBAT TABLE (PE/MS|0/0)

On the Untrained Combat Table, the attacker must indicate whether a blow or hold is being used before the defender selects his or her defenses.

  DEFENSES
ATTACK SS PROTECT OS PROTECT FEINT CLINCH RETREAT S1 S2 NONE
Blow to Head/Neck W W W
Hand to Head/Neck V V V V
Abdomen V V V V
Arm V V V V
Leg V V V V
Foot to Head/Neck* X X X
Chest* X X X
Abdomen W W W
Arm* V V V
Leg W W W
Sap W W W
Billy club Y Y Y
Holds
Hand over Mouth + + ** X
Bear Hug Arm around Neck Y X ** X
Hands on Throat X W ** W
Constricting Lock W V ** V
Bite to Head W V ** V
Chest V V ** V
Abdomen V V ** V
Arm V V ** V

* Possible only if opponent is prone or kneeling.

+ No damage, but hold successful.

** Hold unsuccessful, broken.

KNIFE FIGHTING (PE/MS|35/25)

An attack on this table may only be made if the attacker has a knife. The attack is always made with the hand containing the knife. Switching the knife from one hand to the other counts as an action. The defender may select one defense from Block, Point Block, Catch and one from all the other defenses. Point Block may be chosen only if the defender also has a knife, and only to the side which the knife is on.

  DEFENSE
ATTACK BLOCK POINT BLOCK CATCH SLIP FEINT CLINCH RETREAT NONE
SS OS SS OS SS OS SS OS
SS Wrist W - W - W - W - W - - W
OS Wrist - W - W - W - W W - - W
Abdomen - - - - Y - X - Y Z - Y
OS Kidney Z - Y - Y - - Z Z Z - Y
Upstroke/Ribs Y - X - Y - X W - Y - Y
Throat Y - X - - - - X - - - Y

 

BOXING COMBAT TABLE (PE/MS|65/50)
  DEFENSE
ATTACK BLOCK SLIP DUCK BOB WEAVE FEINT CLINCH RETREAT NONE
SS OS SS OS
Jab: Head Y X Y - Y W V Y - - Y
Abdomen X - - - - V - X - - X
Hook: Head Y W Y V - - W Y - - Y
Cross: Head Y W V W X W - Y - - Y
Uppercut: Head Y W V W X W V Y - - Y
One-Two W W W W - W W Y - - Y
Roundhouse Y X Z W - W W Y - - Y
Elbowing Below Belt Y - Y - Y W W Y - - Y
Shouldering X - X - - W V X - - X
Head Butt X - X - X W V X - - X
Heeling Y - Y - X W W X - - Y
Thumbing Y - X - - V V X - - Y
Rabbit Punch Z - Z - Z X X Z - - Z

 

SWORDPLAY TABLE (PE/MS|75/65)
ATTACK PARRY UPSWEEP DOWNSWEEP NONE
SS OS SS OS SS OS
STAB TO:
Head Y Y - - Y Y Y
Arm - W - W - W W
Torso - W V X - X X
Leg V W V W - - W
CUT TO:
Head - Y - Y Y Y Y
Arm - W - Y - W W
Torso - Y - W - Y Y
Leg V W V W - W W

An Agent may take three total actions on this table —up to two attacks and up to two defenses.

JUDO COMBAT TABLE (PE/MS|90/75)

If an attack combination (throw with lock) is used, the attacker must attempt to use a lock next turn. The attacker must also specify whether Holds or Throws are going to be used before the defender selects defenses.

Throws
ATTACK BREAKFALLS DEFENSES
BACK SIDE FORE ROLL FEINT CLINCH RETREAT NONE
Ankle W - W W V - - W
Hand/Front w/lock V - - V V - - V
Hand/rear w/lock - W V W W - - W
Hip X - V W W - - X
Hip w/lock X - V W W - - X
Leg W - W W W - - W
Shoulder w/lock X - X X X - - X
Sacrifice X X X - X - - X
Sacrifice w/lock X X X - X - - X
Holds
ATTACK S1 S2 S3 FEINT CLINCH RETREAT NONE
Routine Hold V * V V - - V
Choke Lock X * X V - - X
Straight Armlock V * W W - - V
Figure Four Armlock V * W W - - W
Arm Crush X * X X - - X

* Hold unsuccessful, broken.

MARTIAL ARTS COMBAT TABLE (PE/MS|125/100)

One may choose one arm and one leg or two arm defenses. However, the Center Block defense does not permit the use of a second arm defense. Remember that both sides of a maneuver cannot be chosen (thus no Arm Block Left, Arm Block Right combinations). However, an Arm Block Left, Leg Block Right would be perfectly acceptable.

ATTACK BLOCK LEG CATCH DUCK LEAP FEINT CLINCH RETREAT NONE
SS ARM OS ARM CENTER SS LEG OS LEG SS ARM OS ARM SS LEG OS LEG
Hand
Top of Head - - W W W W - W W - Y W - - W
Temple Y - Y Y Y - W Y - - Y X - - Y
Eyes - - - Y Y W W Y W - V X - - Y
Nose - - - W W W W W W X Y W - - W
Ear X - X X X X - X X - W X - - X
Adam's Apple Y - - Y Y X - Y X Y X W - - Y
Chest W - - W W X - W W X X W - - W
Lower Ribs W - W V V X X W W X - W - - W
Solar Plexus X - X U U X - X X Y X X - - X
Kidneys X - X X - X - X X - - X - - X
Below Navel X X X - - V - X - Y - W - - X
Groin Y Y Y - - W - V - Z - X - - Y
Knee V W W W - W - W - W - V - - W
Elbow V - V V - W - V - - - V - - V
Foot
Temple Y - Y Y - Y - Y Y - Y Y - - Y
Eyes W - - - - - W - - X X X - - W
Nose - - - Y - X X Y X Z X X - - Y
Ear Y - Y Y - - - Y - - - X - - Y
Adam's Apple - - W X - - - X X Y X Z - - X
Chest - - - W - X W - - X W W - - W
Lower Ribs X - X W - X W X - Y W X - - X
Solar Plexus - - X Y - Y Y X X Z X W - - Y
Kidneys Y - Y - - Y - X - - - Y - - Y
Below Navel X - W - - X - Y - Z - X - - X
Groin Y Y X - - X - Y - Y - X - - Y
Knee X X X W - W X X - W - V - - X
Elbow W W V W - W W W - W - V - - W
Foot Y - Y - - - - Y - - Y X - - Y